﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace WindowsGame1
{
    class Estagio1 : SceneBase
    {
        public override void start()
        {
            
        }

        public override void update()
        {
            
        }

        public override void draw(Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch)
        {
            
        }

        public override void terminate()
        {
            
        }

    }
}
